Give all players but one an Indian Club and arrange the players in a circle. The odd man, 'It' stands in the centre. The players set their clubs on the floor in front of them. They then run around the circle to music. When the music stops, all players including 'It' try to snatch a club. The one who fails becomes 'It' for the next game.
Indian Clubs (one less than number of players)
Any number of players
Make sure to explain rules clearly before starting. Divide players into equal teams for fair competition.